Ryan's Complete Star Wars Skills List
"It took me six hours to write this list dammit, so you better use it! And like it!!!" -- Ryan Oliver
Dexterity Skills | Knowledge Skills | Mechanical Skills |
Perception Skills | Strength Skills | Technical Skills |
Source Key |
Dexterity Skills
Skill Name |
Description |
Time |
Specializations |
Notes |
Source |
Acrobatics |
Tumbling, leaping gracefully, and other gymnastic skills | --- |
--- |
--- |
HSCS |
Archaic Guns |
Using old-style black powder weapons | 1 rd |
Type or model of gun: matchlock, musket, etc. | --- |
SW2.5 |
Blaster |
Using character-scale energy weapons | 1 rd |
Type or model of blaster: blaster pistol, BlasTech DL-44, etc. | Does not work with fixed or multi-crewed weapons, vehicle-mounted weapons, or starship weapons | SW2.5 |
Blaster Artillery |
Using heavy mounted support weapons | 1+ rds |
Type or model of artillery: anti-infantry, surface-to-space, etc. | --- |
SW2.5 |
Bowcaster |
Using the Wookiee bowcaster | 1 rd |
--- |
--- |
SW2.5 |
Bows |
Using bow-type weapons | 1 rd |
Type or model of bow: long bow, crossbow, etc. | Does not cover Wookiee bowcaster | SW2.5 |
Brawling Parry |
Defense against brawling or melee attacks | 1 rd |
Against specific type of brawling: boxing, martial arts, etc. | Reaction skill against Brawling or Melee Combat attacks | SW2.5 |
Contortions |
The ability to escape from bonds or tightly enclosed places; similar to the Jedi power Contort/Escape | --- |
--- |
--- |
CRO |
Dancing |
Moving to a musical beat and looking good while doing it | 1+ rds |
--- |
--- |
AIR |
Dodge |
Defense against any attack, and getting out of the way | 1 rd |
Against specific type of attack: energy weapons, grenades, etc. | Reaction skill against any ranged attack | SW2.5 |
Firearms |
Using non-archaic projectile weapons | 1 rd |
Type or model of weapon: pistol, machine gun, etc. | Does not cover archaic guns | SW2.5 |
Grenade |
Throwing a portable explosive at a target area | 1 rd |
Type or model of weapon: thermal detonator, anti-vehicle grenade, etc. | Covers other small, thrown objects, like rocks | SW2.5 |
Lightsaber |
Using the ancient but powerful weapon of the Jedi Knights | 1 rd |
--- |
Can be used as the reaction skill to parry Brawling, Lightsaber, and Melee Combat attacks | SW2.5 |
Melee Combat |
Using hand-to-hand weapons | 1 rd |
Type or model of weapon: club, vibro-blade, etc. | --- |
SW2.5 |
Melee Parry |
Using a melee weapon to defend against a melee combat attack | 1 rd |
Against specific type of weapon: lightsaber, club, etc. | Cant be used against ranged attacks | SW2.5 |
Missile Weapon |
Used to operate a missile and missile launchers | 1+ rds |
Type of model or missile: concussion missile, grenade launcher, etc. | --- |
SW2.5 |
Pick Pocket |
Picking pockets at sleight-of-hand tricks | 1 rd |
--- |
--- |
SW2.5 |
Running: |
Moving quickly | 1+ rds |
Long distance, short sprint, etc. | --- |
SW2.5 |
Shockball Fling |
Throwing a shockball at an opponent | 1rd |
--- |
--- |
CRO |
Shockball Scoop |
Catching or picking up a shockball | 1 rd |
--- |
--- |
CRO |
Slingshot |
Using a slingshot; useful for slaying giants | 1 rd |
-- |
-- |
AJ#12 |
Thrown Weapons |
Using a non-projectile missile weapon, usually primitive or improvised | 1 rd |
Type or model of weapon: knife, javelin, etc. | --- |
SW2.5 |
Vehicle Blasters |
Using vehicle-mounted energy weapons | 1 rd |
Type or model of blaster: blaster cannon, laser cannon, etc. | Can also be used on speeder- or walker-scale weapons mounted on starships | SW2.5 |
Wedsphere |
Playing the sport of wedsphere | --- |
--- |
--- |
TaB |
Knowledge
Skill Name |
Description |
Time |
Specializations |
Notes |
Source |
Accounting |
Number crunching | --- |
--- |
--- |
DES |
Agriculture |
Knowledge of farms and farming techniques | --- |
--- |
--- |
AJ#12 |
Alien Species |
Knowing facts and hearsay about other species | 1+ rds |
Species: Wookiees, Mon Calamari, etc. | --- |
SW2.5 |
Artist |
The ability to create aesthetically pleasing works of art (subjective, of course) | 1 minute to several months or more |
Type of art or culture: painting, Twilek art, etc. | --- |
TTS |
Brainwashing |
Making a target completely obedient and subservient to either a specific cause or to the person doing the brainwashing | --- |
--- |
Advanced Skill: requires 5D or more in Intimidation to acquire | TaB |
Bureaucracy |
Familiarity with the whys and hows of government organizations | 1 rd to several days |
Specific planet or administration: Tatooine, Bureau of Ships and Services, etc. | --- |
SW2.5 |
Business Administration |
The knowledge of how to run a business without bankrupting it | --- |
--- |
--- |
JAS |
Business |
Knowledge of industry and/or business | 1 rd to several days |
Field or organization: starships, Stenar Fleet Systems, etc. | --- |
SW2.5 |
Culinary Arts |
Knowing how to prepare a meal without poisoning anyone accidentally | 1 minute to several hours |
Type of dish or culture: pasta, Ewok cuisine, etc. | --- |
FBS |
Cultures |
Knowledge of another culture | 1 rd to several days |
Planet or social group: Corellians, Alderaan royal family, etc. | --- |
SW2.5 |
Drink Mixology |
Knowledge and ability to make exotic drinks | --- |
--- |
--- |
HSCS |
Economics |
Management and production of material goods and services | 1 minute to several months or more |
--- |
Advanced Skill: requires 5D or more in Business to acquire | DES |
Home Economics |
Managing a household | 1 minute to several months or more |
--- |
--- |
FBS |
Intimidation |
The ability to threaten someone physically, verbally, or with body language | 1 rd to several hours |
Specific type of intimidation: interrogation, bullying, etc. | Resists with Willpower | SW2.5 |
Languages |
Comprehending and speaking alien or secret tongues | 1 rd |
Specific language: Wookiee, Bocce, etc. | --- |
SW2.5 |
Law Enforcement |
Knowledge of law enforcement practices and procedures | 1 rd |
Specific planet or organization: Tatooine, the Rebel Alliance, etc. | Also grants knowledge of the laws in the same planet or organization | SW2.5 |
Military History |
Knowledge of military battles and tactics used in them | 1 rd to several days |
--- |
--- |
SES |
Planetary Systems |
Spatial, navigational, and physical information about an area or system | 1 rd |
Specific system or planet: Hoth, Kessel, etc. | --- |
SW2.5 |
Shockball |
Knowledge of maneuvers and tactics for the sport of shockball | 1 rd |
--- |
--- |
CRO |
Streetwise |
How to make contact with informants or to conduct illegal activity. It also grants knowledge of crime bosses and gangs, and their activities | 1 rd to several hours |
Planet or criminal organization: Corellia, Black Sun, etc. | --- |
SW2.5 |
Survival |
How to locate food, water, and shelter in hostile climes or areas | 1 rd to several hours |
Type of environment: desert, poisonous atmosphere, etc. | --- |
SW2.5 |
Tactics |
Knowledge of how to place troops and materials to attack the enemy | 1 rd to several minutes |
Type of military unit: squads, fleets, etc. | --- |
SW2.5 |
Traffic Control Procedures |
Knowing the standard practices for landing on a ship or starport | --- |
--- |
--- |
DES |
Torture |
Causing a person physical harm in a controlled manner, usually to extract information or to exact a punishment | --- |
--- |
Advanced Skill: requires 5D or more in Intimidation to acquire | JO |
Value |
Setting the cost or worth of a particular object or service | 1 rd |
Type of goods or planets markets: starships, Kessel, etc. | --- |
SW2.5 |
Willpower |
Mental resistance to outside coercion | 1 rd |
Type of coercion to be resisted | If physical damage is taken while using this skill, the character suffers an additional wound for pushing his body too hard | SW2.5 |
Mechanical Skills
Skill Name |
Description |
Time |
Specializations |
Notes |
Source |
Airship Operation |
Piloting airship vehicles | --- |
--- |
--- |
JAS |
Aquatic Ship Operation |
Piloting navel surface vehicles | 1+ rds |
--- |
--- |
AIR |
Archaic Starship Piloting |
Piloting primitive or ancient starship design | 1+ rds |
Type or class of ship: Celaya-class courier, Corillian solar sails, etc. | Can be used as a Reaction skill |
SW2.5 |
Astrogation |
Calculating and making a jump into hyperspace | 1 minute to several days |
Trade route: Kessel run, Tatooine to Coruscant, etc. | --- |
SW2.5 |
Beast Handling |
The ability to keep an animal under control | --- |
--- |
--- |
SSR |
Beast Riding |
Riding an animal | 1+ rds |
Type of animal: bantha, tauntaun, etc. | A suggestion: treat this as an Advanced Skill, requiring at least 5D in Beast Handling |
SW2.5; JO |
Capital Ship Gunnery |
Firing capital starship-scale weaponry | 1 rd |
Type or model of weapon: concussion missiles, ion cannons, etc. | --- |
SW2.5 |
Capital Ship Piloting |
Piloting capital starship-scale starships | 1+ rds |
Type or class of ship: Imperial Star Destroyer, Corellian corvette, etc. | Reaction skill for dodging enemy fire | SW2.5 |
Capital Ship Shields |
Operating capital starship-scale shields | 1 rd |
--- |
Reaction skill for blocking enemy fire | SW2.5 |
Ground Vehicle Operation |
Using a wheeled or tracked vehicle | 1+ rds |
Type or model of vehicle: compact assault vehicle, Juggernaut, etc. | --- |
SW2.5 |
Holorecorder Operation |
Using a ground effect vehicle | 1 rd |
--- |
--- |
AJ# |
Household Appliance Operation |
Operating blenders, vacuums, and other everyday appliances | --- |
--- |
--- |
DES |
Hover Vehicle Operation |
Using a ground effect vehicle | 1+ rds |
Type or model of vehicle: hoverscout, etc. | --- |
SW2.5 |
Jet Pack Operation |
Using a jet pack | 1 rd |
--- |
Reaction skill to avoid enemy fire. This skill does not include the use of Rocket Packs | SW2.5 |
Machinery Operation |
Using heavy industrial machines | 1+ rds |
--- |
--- |
GG7 |
Musical Instrument Operation |
Using any musical instruments, except for ones voice | Length of song |
--- |
--- |
JAS |
Powersuit Operation |
Using a powered space suit | 1+ rds |
Type or model of suit: servo lifter, spacetrooper armor, etc. | Reaction skill to dodge enemy fire | SW2.5 |
Repulsorlift Operation |
Using a repulsorlift vehicle | 1+ rds |
Type or model of vehicle: XP-38 landspeeder, snowspeeder, etc. | Reaction skill to dodge enemy fire | SW2.5 |
Sailed Nautical Vessel Operation |
Piloting sail-powered navel vessels | --- |
--- |
--- |
AJ#1 |
Sensors |
Operation of scanner and sensor equipment | 1+ rds |
Type or model of scanner: hand scanner, heat sensor, etc. | --- |
SW2.5 |
Space Transports |
Piloting small freighters and light transports or shuttles | 1+ rds |
Type or model of transport: YT-1300 transport, Gallofree medium transport | Reaction skill to dodge enemy fire | SW2.5 |
Starfighter Piloting |
Piloting starfighters and snubfighters | 1+ rds |
Type or model of starfighter: X-wing, TIE-fighter, etc. | Reaction skill to dodge enemy fire | SW2.5 |
Starship Gunnery |
Firing space transports and starfighter weapons | 1 rd |
Type or model of weapon: ion cannon, proton torpedoes | --- |
SW2.5 |
Starship shields |
Operating starship-scale shields | 1 rd |
--- |
Reaction skill to block enemy fire | SW2.5 |
Swoop Operation |
Using a swoop, or scout or speeder bike | 1+ rds |
--- |
Reaction skill to dodge enemy fire | SW2.5 |
Undersea Vehicle operation |
Using a navel submersible vehicle | 1+ rds |
--- |
--- |
AJ#9 |
Walker Operation |
Using a mechanical walker | 1 rd |
Type or model of walker: AT-AT, AT-PT, etc. | Reaction skill to dodge enemy fire | SW2.5 |
Perception Skills
Skill Name |
Description |
Time |
Specializations |
Notes |
Source |
Bargain |
The art of negotiating over goods and services | 1+ rds |
Kind of merchandise: droids, spice, etc. | --- |
2.5 |
Command |
Giving orders to those under your command | 1 rd |
Type of unit: Rogue Squadron, Imperial Stormtroopers, etc. | --- |
SW2.5 |
Con |
Lying or giving misleading information | 1+ rds |
Type of conning: fast-talk, disguise, etc. | --- |
SW2.5 |
Forgery |
Forging a document or making a duplicate of a written or drawn item | 1 rd to several days |
Type of document: starship permits, security codes | --- |
SW2.5 |
Gambling |
Playing sabacc and other games of chance, and detecting cheaters | Length of game |
Game of chance: sabacc, Trin sticks, etc. | This does not include the ability to play Cesa | SW2.5 |
Cesa |
The ability to play the strategy game Cesa | Length of game |
--- |
--- |
GTH |
Hide |
Hiding and object, including oneself, so it cannot be found | 1 rd |
Camouflage | --- |
SW2.5 |
Investigation |
The ability to gather and make use of information regarding a person or organizations activities | 1 rd to several days |
Local or field of investigation: Imperial City, criminal records | --- |
SW2.5 |
Persuasion |
Using language (including body language) to sway the opinions of others | 1+ rds |
Form of persuasion: debate, flirting | --- |
SW2.5 |
Search |
The ability to search a room, area, or person | 1+ rds |
Tracking | --- |
SW2.5 |
Singing |
The ability to sing well | Length of song |
--- |
--- |
HSCS |
Sneak |
The ability to move without other people noticing | 1 rd |
Type of terrain: jungle, city, etc. | --- |
SW2.5 |
Strength Skills
Skill Name |
Description |
Time |
Specializations |
Notes |
Source |
Brawling |
Attacking without a weapon | 1 rd |
Attack style: boxing, martial arts, etc. | --- |
SW2.5 |
Cleaning |
The ability to clean stuff, like your room | --- |
--- |
--- |
DES |
Climbing/ Jumping |
Using physical prowess to climb or leap over obstacles | 1 rd |
Climbing, jumping | --- |
SW2.5 |
Digging |
Using physical prowess to make a large hole in the ground | 1+ rds |
--- |
--- |
SW2.5 |
Stamina |
The ability to resist exertion or attacks on a characters Strength, or to resist the effects of alcohol | 1+ rds |
--- |
Characters may use Stamina instead of Strength to resist the effects of stun damage | SW2.5 |
Swimming |
The ability to swim over long distances, or using equipment to swim underwater | 1 rd to several hours |
--- |
--- |
SW2.5 |
Technical Skills
Skill Name |
Description |
Time |
Specializations |
Notes |
Source |
Aquatic Vehicle Engineering |
Creating new aquatic vehicle designs | 1+ days |
Type or model of vessel | Advanced Skill: requires 5D or more in Aquatic Vehicle Repair to acquire | AIR |
Aquatic Vehicle Repair |
Fixing or modifying naval surface or submersible vessels | 15+ minutes |
Type or model of vessel | --- |
SW2.5 |
Archaic Gun Repair |
Fixing or modifying black powder weapons | 15+ minutes |
Type or model of gun: black powder pistol, wheel-lock, etc. | --- |
PSG |
Armor Design |
Creating new body armor types | 1+ days |
Type or model of armor: stormtrooper armor, etc. | Advanced Skill: requires 5D or more in Armor Repair to acquire | AIR |
Armor Repair |
Fixing or modifying body or protective armor | 15+ minutes |
Type or model of armor: stormtrooper armor, etc. | --- |
SW2.5 |
Battle Station Engineering |
Creating or modifying battle station designs | --- |
--- |
Advanced Skill: requires 5D or more in Battle Station Engineering to acquire | JAS |
Battle Station Repair |
Fixing battle station installations | 15+ minutes |
--- |
--- |
JAS |
Battle Station Weapon Engineering |
Creating or modifying battle station-scale weapons | --- |
--- |
Advanced Skill: requires 5D or more in Battle Station Weapon Repair to acquire | JAS |
Battle Station Weapon Repair |
Fixing battle station-scale weapons | 15+ minutes |
--- |
--- |
JAS |
Blaster Artillery Engineering |
Creating or modifying blaster artillery support weapons | --- |
--- |
Advanced Skill: requires 5D or more in Blaster Artillery, a specialization of Blaster Repair, to acquire | AJ#11 |
Blaster Repair |
Repairing or modifying blasters and other energy weapons | 15+ minutes |
Type or model of blaster: blaster pistol, blaster artillery, etc. | --- |
SW2.5 |
Blaster Engineering |
Creating new blaster energy weapon designs | 1+ days |
Type or model of weapon: blaster pistol, etc. | Advanced Skill: requires 5D or more in Blaster Repair to acquire | AIR |
Bowcaster Repair |
Repairing the Wookiee bowcaster | 15+ minutes |
--- |
--- |
MTS |
Bow Repair |
Repairing bow-type weapons | 15+ minutes |
Type or model of bow: long bow, crossbow, etc. | --- |
JAS |
Capital Ship Engineering |
Creating new capital ship designs | 1+ days |
Type or class of ship: Imperial Star Destroyer, etc. | Advanced Skill: requires 5D or more in Capital Ship Repair to acquire | JAS |
Capital Ship Repair |
Repairing a capital-scale starship | 15+ minutes |
Type or class of ship: Victory Star Destroyer, Nebulon B frigate | --- |
SW2.5 |
Communications Repair |
Repairing portable or character-scale communication devices | --- |
--- |
--- |
RoE |
Computer Engineering |
Creating or modifying computer mainframes and datapads | --- |
--- |
Advanced Skill: requires 5D or more in Computer Programming/Repair | HSCS |
Computer Programm- ing/Repair |
Operating a computer or data terminal, or modifying computer programs or systems | 15+ minutes |
--- |
--- |
SW2.5 |
Construction |
Repairing or modifying an existing structure or building | --- |
--- |
--- |
AJ#12 |
Cyborg Technology |
Knowledge of biomechanical enhancements | --- |
--- |
Advanced Skill: requires 5D or more in Droid Repair, and 1D or more in Medicine, to acquire | AIR |
Demolitions |
Setting explosives to destroy an object or area | --- |
--- |
--- |
SW2.5 |
Droid Engineering |
Creating or modifying droid designs | 1+ days |
--- |
Advanced Skill: requires 5D or more in Droid Repair to acquire | FTD |
Droid Repair |
Repairing a droid | 15+ minutes |
Type or model of droid: probe droid, protocol droid, etc. | --- |
SW2.5 |
Encryption |
Securing and decoding a computer system or individual file | --- |
--- |
--- |
JAS |
Engineering |
Creating new structures and designs | --- |
--- |
Advanced Skill: requires 5D or more in Construction to acquire | HaS |
Firearms Repair |
Fixing or modifying firearms and slugthrowers | 15+ minutes |
Type or model of gun: pistol, rifle, etc. | --- |
RO |
First Aid |
The ability to perform emergency life-saving field medicines | 1 rd |
Species of patient: humans, Wookiees, etc. | --- |
SW2.5 |
Ground Vehicle Engineering |
Creating or modifying wheeled or tracked vehicle designs | 1+ days |
--- |
Advanced Skill: requires 5D or more in Ground Vehicle Repair to acquire | RO |
Ground Vehicle Repair |
Fixing or modifying wheeled or tracked vehicles | 15+ minutes |
Type or model of vehicle: compact assault vehicle, Juggernaut, etc. | --- |
SW2.5 |
Holorecorder Repair |
Fixing or modifying holorecorder devices | 15+ minutes |
--- |
--- |
AJ#1 |
Hover Vehicle Engineering |
Creating new hover vehicle designs | 1+ days |
Type or model of hover vehicle: hoverscout, etc. | Advanced Skill: requires 5D or more in Hover Vehicle Repair to acquire | RO |
Hover Vehicle Repair |
Fixing or modifying hover vehicles | 15+ minutes |
Type or model of hover vehicle: hoverscout, etc. | --- |
SW2.5 |
Jet Pack Engineering |
Creating new jet pack designs | 1+ days |
--- |
--- |
RO |
Jet Pack Repair |
Fixing or modifying jet packs | 15+ minutes |
--- |
--- |
SW2.5 |
Lightsaber Repair |
Repairing the age-old weapon of the Jedi | 15+ minutes |
--- |
Advanced Skill: requires 5D or more in Lightsaber and 4D or more in Control to acquire | MTS |
Machinery Repair |
Fixing or Modifying industrial machinery | 15+ minutes |
--- |
--- |
SS |
Medicine |
Performing complex operating procedures | 15+ minutes |
Field of medicine: medicines, cyborging, etc. | Advanced Skill: requires 5D or more in First Aid to acquire | SW2.5 |
Melee Weapon Construction |
Creating or modifying melee weapon designs | 15+ minutes |
Type or model of weapon: sword, club, etc. | Advanced Skill: requires 5D or more in Melee Weapon Repair | AIR |
Melee Weapon Repair |
Fixing melee weapons | 15+ minutes |
Type or model of weapon: vibro-axe, knife, etc. | --- |
SW2.5 |
Musical Instrument Repair |
Fixing or modifying musical instruments | 15+ minutes |
--- |
--- |
JAS |
Powersuit Repair |
Repairing powered suits | 15+ minutes |
Type or model of suit: stormtrooper armor, etc. | --- |
CTD |
Prosthetic Design |
Creating or modifying prosthetic devices | 1+ days |
--- |
Advanced Skill: requires 5D or more in Prosthetic Repair to acquire | AIR |
Prosthetic Repair |
Repairing prosthetic devices | 15+ minutes |
--- |
--- |
AIR |
Repulsorlift Engineering |
Creating new repulsorlift designs | 1+ days |
Type or model of repulsorlift: landspeeder, etc. | Advanced Skill: requires 5D or more in Repulsorlift Repair to acquire | AIR |
Repulsorlift Repair |
Repairing repulsorlifts | 15+ minutes |
Type or model of repulsorlift: landspeeder, etc. | --- |
SW2.5 |
Rocket Pack Repair |
Fixing or modifying rocket packs | 15+ minutes |
--- |
--- |
RO |
Sailed Nautical Vessel Repair |
Fixing sailed nautical vessels | 15+ minutes |
--- |
--- |
RO |
Security |
Bypassing security systems, coded alarms, locks, and the like | 1 rd to several minutes |
Type of security system: retinal locks, blast doors, etc. | --- |
SW2.5 |
Space Transports Engineering |
Creating new space transport designs | 1+ days |
Type or model of ship: Gallofree transport, Corellian Action IV transport, etc. | --- |
WbC |
Space Transports Repair |
Fixing or modifying space transports | 15+ minutes |
Type or model of ship: YT-1300 transports, etc. | --- |
SW2.5 |
Starfighter Engineering |
Creating new starfighter designs | 1+ days |
--- |
Advanced Skill: requires 5D or more in Starfighter Repair to acquire | WbC |
Starfighter Repair |
Fixing or modifying starfighters | 15+ minutes |
Type or model of ship: X-wing, TIE-fighter | --- |
SW2.5 |
Starship Weapon Engineering |
Creating new starship weapon design | 1+ days |
--- |
Advanced Skill: requires 5D or more in Starship Weapon Repair to acquire | JAS |
Starship Weapon Repair |
Fixing or modifying starship weaponry | 15+ minutes |
Type or model of weapon: laser cannon, turbolasers, etc. | --- |
SW2.5 |
Swoop Engineering |
Creating new swoop designs | 1+ days |
--- |
Advanced Skill: requires 5D or more in Swoop Repair to acquire | RO |
Swoop Repair |
Fixing or modifying swoops | 15+ minutes |
--- |
--- |
HSV |
Walker Engineering |
Creating new walker designs | 1+ days |
--- |
Advanced Skill: requires 5D or more in Walker Repair to acquire | AIR |
Walker Repair |
Fixing or modifying walkers | 15+ minutes |
Type or model of walker: AT-AT, AT-PT, etc. | --- |
SW2.5 |
Source Key
AJ# | Adventure Journal vol. 1 issue # |
AIR | Alliance Intelligence Reports |
CRO | Crackens Rebel Operative |
CTD | Crackens Threat Dossier |
DES | Dark Empire Sourcebook |
FBS | Flashpoint Brak Sector |
FTD | Fantastic Tech -- Droids |
GG7 | Galaxy Guide 7 |
GTH | Goroth |
HaS | Hideouts and Strongholds |
HSCS | Han Solo and the Corporate Sector |
HSV | Hives of Scum and Villainy |
JAS | Jedi Academy |
JO | This skill and suggestion was sent in by Jamie Ontiveros. |
MTS | Movie Trilogy Sourcebook |
PSG | Platts Starport Guide |
RoE | Rules of Engagement |
RO | This is a skill that we can't find the origin of; therefore, Ryan is claiming it as his own. |
SS | Shadow Sourcebook |
SSR | Secrets of Sisar Run |
SES | Shadows of the Empire Sourcebook |
SW2.5 | Star Wars RPG 2nd Edition Revised and Expanded |
TaB | Truce at Bakura |
TTS | Thrawn Trilogy Sourcebook |
WbC | Wanted by Cracken |